Free, hands-on workshops in AI, robotics and 3D printing, taught by our MakerSpace team.
- Dates
- Thursday 20 to Sunday 23 February 2025
- Venue
- The MakerSpace on the second floor of TechnoPark, and the TrackMaster play area in the outdoor cabanas
- Run by
- Our MakerSpace team, led by Sujipan Sugarnan
- Workshops
- AI with Electronics (3 days), the TrackMaster Challenge (3 days), 3D Printing and Design (2 days)
- People
- 36 young people took 57 places across the three workshops
- Attendance
- Full attendance in 54 of the 57 places
- Cost to participants
- None, with all materials provided
The workshops
AI with Electronics
A three-day, challenge-based workshop for students who had finished their A/L examinations, with no experience needed. Participants learned the basics of AI and electronics, trained their own AI models with Google's Teachable Machine, wired those models into electronic projects, and solved problems in teams. It ran on 20, 22 and 23 February.
TrackMaster Challenge
A robotics workshop and competition open to individuals and teams from anywhere in Sri Lanka, aged 17 to 28. Participants assembled a car kit, coded its sensors, and raced the car autonomously along a line-following track. Registration ran from 28 January to 5 February. The workshop ran on 20, 21 and 23 February, with the main competition on 21 February. Engineering students from outside the province came to compete, and so did students from a local university-access programme, several of whom had built their first robot that week.
3D Printing and Design
For university students: the history of 3D printing, the parts of a printer, filament types and their uses, and designing a simple model and printing it. It ran for about three hours a day on 21 and 22 February.
Day by day
| When | What happened |
|---|---|
| 28 January to 7 February | Calls for participants were published, with online registration: the TrackMaster Challenge on 28 January, AI with Electronics on 6 February in English and 7 February in Tamil. |
| Thursday 20 February | AI with Electronics opened, and the TrackMaster workshop began with participants building their cars. Visiting school groups stopped to watch the 3D printers. |
| Friday 21 February | TrackMaster competition day in the cabanas. 3D Printing and Design opened. |
| Saturday 22 February | The second 3D printing session and the second AI with Electronics session. |
| Sunday 23 February | The final AI with Electronics session and the final TrackMaster session. |
Who took part
Thirty-six young people took 57 places across the three workshops, because many signed up for more than one. In 54 of those places the participant came to every session, while a concert, screenings, exhibitions and talks ran around them.
Who taught
- Sujipan Sugarnan
- Led the MakerSpace and its MakerFaire activity, taught 3D Printing and Design, and looked after the technical needs of the whole event
- Askinas Biyalish Kuganesan
- Co-taught 3D Printing and Design, and made small 3D-printed innovations for display
- Kokulnath Mahendran
- Ran the TrackMaster Challenge, set up the track in the cabanas, and guided participants as they built, coded and raced their cars
- Brunthaban Manickavasagam
- Led the innovation showcase and its live demonstrations
- Kiritharan Mahenthiran
- IoT, whose prosthetic hand was among the innovations on show. Recruited the student volunteers who guided visitors
Around the workshops
- Live demonstrations. Each day the team showed the whole making process, from planning and design to 3D printing, building and presenting.
- Innovation showcase. Projects on show included a PET filament maker and a prosthetic hand, both finished for the event, and work on an underwater glider.
- Hands-on area. Visitors could try robotics kits, 3D printers and Arduino boards with the makers beside them.
- School visits. School groups on the first two days saw 3D printers and robots at work.
Outcomes
- Hands-on experience for 36 young people in AI, electronics, robotics and 3D printing.
- Near-complete attendance. In 54 of the 57 places, the participant came to every session.
- The workshops fed each other. Many participants took a second workshop.
- Participants made real things. They built and raced autonomous cars, trained AI models and connected them to electronics, and designed and printed their own objects.
More from DreamShot MakerFaire 2025
Overview
The four days at a glance, day by day.
Inspiring Entrepreneurship
More than fifty stalls, the Entrepreneurs Next Level workshops and the pitch winners’ stories.
Creativepreneurs
The filmmaking bootcamp, music and the DreamShot Music Festival, media and illustration, Koothu and traditional crafts.
Reimagining Education
Play for Peace leadership training, school visits, the school project competition and a cybersecurity masterclass.
Short talks and panels
The opening panel on support for education, innovation and entrepreneurship, and short talks each morning.
AI for Good
The DreamHack AI hackathon, its mentoring and an exhibition of our AI projects.
Experts
The panellists, experts, mentors and master trainers who taught, judged and mentored.
Partners
The sponsors and partners who made the event possible, in their four tiers.