DreamShot MakerFaire 2025

AI for Good

An exhibition of our AI projects, and DreamHack 2025, the AI Innovation Hackathon for Social Impact. University students from across Sri Lanka proposed AI solutions to local problems. Four teams came to Batticaloa, built working prototypes in three days and pitched them to the judges.

Updated 29 October 2026
A mentor talks with a hackathon team at their table. DreamShot MakerFaire 2025, DreamSpace Academy Batticaloa.
Teams at work during the build days.

University students from across Sri Lanka built AI for problems in their own communities, then pitched to a jury from TRACE and Eastern University.

18teams registered
69people in the online round
17students in the finals
4working prototypes
2installable Android apps
Rs 175,000in prizes
Dates
Online proposal round, January to February 2025. Finals on site, 20 to 23 February 2025
Venue
The DreamHack co-working floor, TechnoPark, Eastern University campus, Batticaloa
Organisers
DreamSpace Technologies and DreamSpace Academy. Hackathon lead: Govarthenan Rajadurai
Theme
Sustainable AI-powered solutions for local social and economic problems
Registration
18 teams, 69 people, from ten universities and institutes
Finals
Five teams selected; four teams, 17 students, competed
Winner
Phantom Orion, University of Moratuwa, with SafeCom
Prize money
Rs 175,000: a Best Solution Award of Rs 75,000 and two Runners-Up Awards of Rs 50,000
Free to finalists
Accommodation, meals, GPU servers, AI model access, workspace, mentoring and event jerseys

The AI for Good exhibition

For all four days, our AI projects were on show on the ground floor of DreamSpace Technologies, explained to visitors by student volunteers. Rathees Koneswaran and Sajeeth Ahamed of DreamSpace Technologies led AI for Good.

About DreamHack

DreamHack gave young innovators the chance to build technology for problems in their own communities with modern AI: large language models, computer vision and voice AI. It was open to recent school leavers, university students and young innovators, entering as teams. Every proposal had to address one of three focus areas:

  • Green, blue and circular economies: renewable energy, sustainable agriculture, marine resources, waste reduction and recycling.
  • Social cohesion and safety online: online safety, misinformation and cyberbullying.
  • Accessibility and inclusion: solutions for people with disabilities, language inclusion, and access to education and healthcare.

It ran in two phases. In the online round, teams submitted a written proposal: the problem, the AI solution, its users and impact, technical feasibility, the data and equipment needed, and a system design. The organisers chose the finalists from these. In the finals, the teams came to Batticaloa, built their solutions over three days, and pitched them to the judges on the fourth.

Before the call went out, Govarthenan Rajadurai studied other Sri Lankan hackathons. That research shaped DreamHack's format: proposals first, weighted judging criteria, and code quality as one of the things judged.

What happened, step by step

WhenWhat happened
January 2025The call was published in English and Tamil, promising accommodation and meals for all finalists, Rs 75,000 for the best solution and Rs 50,000 for each of two runners-up.
January to February18 teams with 69 members registered and submitted written proposals.
FebruaryFive finalist teams were selected and invited to Batticaloa. One, Wegmed, was later unable to come, so four teams competed.
Thursday 20 February, 10.30 amThe finals opened. Each team got its own code repository, and building began straight away.
Friday 21 FebruaryA second day of building, with mentors and guest experts working with the teams. Each team signed an agreement confirming it owns its work.
Saturday 22 February, 5 pmSubmissions closed. Two teams also submitted working Android apps. In the evening the teams joined the MakerFaire reception.
Sunday 23 FebruaryFinal pitches to the judging panel, then the awards ceremony and the DreamShot Music Festival.
A participant writes code on a laptop. DreamShot MakerFaire 2025, DreamSpace Academy Batticaloa.A hackathon team stands to pitch in front of the judges’ table. DreamShot MakerFaire 2025, DreamSpace Academy Batticaloa.
Left: On the DreamHack floor. Right: Final pitches, 23 February 2025.

Who took part

Eighteen teams with 69 members registered from ten universities and institutes: the University of Moratuwa, the Open University of Sri Lanka, SLIIT and its Northern campus, Sabaragamuwa University of Sri Lanka, ICST, the University of Ruhuna, the Informatics Institute of Technology, the University of Peradeniya and the University of Vavuniya. Most finalists travelled from Colombo, Sabaragamuwa and other provinces.

TeamInstitutionMembersResult
Phantom OrionUniversity of Moratuwa4Best Solution Award
ItachiUniversity of Moratuwa4Runners-Up Award
ZerobugSabaragamuwa University of Sri Lanka5Runners-Up Award
Metro DevOpen University of Sri Lanka4Finalist
WegmedICSTSelected, but unable to attend

All 17 students who competed received a Certificate of Merit stating their result.

The ideas

The five proposals covered all three focus areas between them, and two of the five were built for people with disabilities.

SafeCom: protection against scam calls and messages

Phantom Orion, University of Moratuwa. Best Solution Award. Scam calls and fraudulent messages cause financial loss and distress, and older people are targeted most. SafeCom, with the user's consent, checks incoming calls and messages, rates each one as low, medium or high risk, and explains why: suspicious wording, a request for personal or bank details, or false urgency. In three days the team built an Android app backed by its own web service, and submitted a working app. The judges' comment: scam calls and messages are a huge problem in Sri Lanka, and this team tackled it directly.

An AI physiotherapy assistant

Itachi, University of Moratuwa. Runners-Up Award. Physiotherapy specialists are scarce and costly, and patients exercising alone at home often get the movement wrong. The team's app watches the user through a camera, tracks posture and joint angles, and corrects form as they exercise, with a chatbot for questions. At the finals they built a web app that guides users through prescribed physiotherapy and yoga exercises from a live camera feed.

Grownius: crop advice for farmers

Zerobug, Sabaragamuwa University of Sri Lanka. Runners-Up Award. Grownius recommends the best crops for a plot from its soil, nutrients, pH, humidity and temperature. An AI advisor then takes the farmer through seed selection, irrigation, pests, fertiliser and harvest. It also works in reverse: name a plant, and it returns the conditions that plant needs.

VisionPath: navigation for blind and visually impaired travellers

Metro Dev, Open University of Sri Lanka. Finalist. Public transport in Sri Lanka has no audio announcements or tactile paving, so many visually impaired people cannot travel without help. VisionPath is an Android app with three modes: obstacle guidance from the phone camera, an assistant that answers spoken questions about the surroundings, and a reading mode for signboards and documents. The team submitted a working app.

Smart waste management

Wegmed, ICST. Selected as a finalist, but unable to attend. The proposal combined sensors in bins, route planning to avoid overflowing bins, and computer vision to sort waste, reported on a dashboard for councils.

Judging

CriterionWeightWhat the judges looked for
Problem definition and impact25%A clear problem, local relevance and the potential scale of impact
Technical feasibility and innovation25%Appropriate use of AI, available data, and how new the approach is
Sustainability and viability25%Upkeep, cost, potential to grow and the resources needed
Code quality15%Working features, AI integration, error handling, good practice and the commit history
Presentation10%The quality and completeness of the final pitch

Before the pitches, Rathees Koneswaran and Govarthenan Rajadurai of DreamSpace Technologies reviewed each team's code. The judging panel then heard the pitches on 23 February and questioned each team. The judges also mentored the teams during the finals, on their problem, their solution and how to present it.

Heminda Jayaweera.

Heminda Jayaweera

Chairperson and Chief Executive Director, TRACE, Colombo

Dr Sriashalya Srivathsan.

Dr Sriashalya Srivathsan

Lecturer in Computer Science, SVIAS, Eastern University, Sri Lanka

Dr Sankalpa Gamwarige.

Dr Sankalpa Gamwarige

TRACE. Digital transformation specialist

Three judges at the judges’ table during the final pitches. DreamShot MakerFaire 2025, DreamSpace Academy Batticaloa.
The judging panel during the final pitches.

Winners and prizes

AwardTeamProjectPrize
Best Solution AwardPhantom Orion, University of MoratuwaSafeComRs 75,000
Runners-Up AwardItachi, University of MoratuwaAI physiotherapy assistantRs 50,000
Runners-Up AwardZerobug, Sabaragamuwa University of Sri LankaGrowniusRs 50,000
FinalistMetro Dev, Open University of Sri LankaVisionPathCertificate of Merit

The prizes matched what the call had announced. Each award was shared equally among the team's members.

The Phantom Orion team holds the Best Solution Award cheque on stage. DreamShot MakerFaire 2025, DreamSpace Academy Batticaloa.A hackathon team holds a Runners-Up Award cheque on stage. DreamShot MakerFaire 2025, DreamSpace Academy Batticaloa.
Left: Phantom Orion receive the Best Solution Award, 23 February 2025. Right: A Runners-Up Award, 23 February 2025.

Support for the teams

Finalists paid nothing to take part. With DreamSpace Technologies, we housed them in Batticaloa for the finals and fed them throughout. Three GPU servers were set up for training and running AI models, with access to AI models through their APIs, and each team had a private code repository. Each finalist received a DreamHack jersey, a participant badge, a Certificate of Merit and a place in the full MakerFaire programme.

Rajan Bala.

Rajan Bala

Tech for Good mentor, Aravanai. Mentored the teams at their tables and spoke to the whole room

Prof. Raja Schaar.

Prof. Raja Schaar

Product design, Drexel University. Led a session for the hackathon teams

Prihesh Ratnayake.

Prihesh Ratnayake

Data scientist. Mentored the teams during the build

Marten Rauschenberg.

Marten Rauschenberg

AsiaBerlin Ambassador. Startup ecosystem mentor for DreamHack

Govarthenan Rajadurai

Hackathon lead, DreamSpace Technologies. Designed the format, ran registration and the proposal round, and reviewed the code

Rathees Koneswaran

Our director. Reviewed every finalist's code

Outcomes

  • Four working prototypes in three days. Four teams built and submitted working code, and two delivered installable Android apps.
  • The brief was met. Every proposal addressed a focus area, and between them they covered all three.
  • Inclusion ran through the results. Two of the five ideas were built for people with disabilities.
  • Students from across the country came to Batticaloa. Finalists from Moratuwa, the Open University and Sabaragamuwa spent four days in the Eastern Province.
  • The teams own their work. Each team keeps full ownership of its code, designs and documentation.

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